How the ranks are built
Damage per second is base damage × rate of fire ÷ 60. The score is 0.6 × (DPS ÷ best DPS) + 0.25 × (range ÷ best range) + 0.15 × (magazine ÷ best magazine). The top 10% of guns get S, the next 20% A, the next 30% B, the next 25% C, the rest D. The numbers are from the game catalogue; the formula is ours and it is the same one as in the best weapons table.
A tier list from a formula says which gun is stronger on paper. Recoil, spread and how a gun feels in the hand are not in the data.
S tier — the best
| Gun | Damage | Rate of fire | Magazine | Range, m | DPS | Trader tier |
|---|---|---|---|---|---|---|
| LM 249 Mk2 | 18 | 706 | 200 | 75 | 212 | — |
| SR Reaper Mk3 | 17 | 750 | 40 | 70 | 213 | III |
| SR Reaper Mk1 | 17 | 750 | 20 | 65 | 213 | III |
| SR Reaper Mk2 | 17 | 750 | 20 | 65 | 213 | III |
| AP Scalar Mk3 | 14 | 1000 | 45 | 34 | 233 | III |
A tier — strong
| Gun | Damage | Rate of fire | Magazine | Range, m | DPS | Trader tier |
|---|---|---|---|---|---|---|
| AP Scalar Mk1 | 14 | 1000 | 25 | 30 | 233 | III |
| AP Scalar Mk2 | 14 | 1000 | 25 | 30 | 233 | III |
| RC 5.56 Mk3 | 16 | 667 | 50 | 60 | 178 | III |
| RC 5.56 Mk1 | 16 | 667 | 30 | 55 | 178 | II |
| RC 5.56 Mk2 | 16 | 667 | 30 | 55 | 178 | II |
| STAR-H Mk3 | 21 | 500 | 40 | 55 | 175 | III |
| DRM-14 Mk3 | 34 | 240 | 20 | 100 | 136 | III |
| PDW90 Mk3 | 13 | 857 | 50 | 35 | 186 | — |
| DRM-14 Mk1 | 34 | 240 | 10 | 95 | 136 | III |
B tier — solid middle
| Gun | Damage | Rate of fire | Magazine | Range, m | DPS | Trader tier |
|---|---|---|---|---|---|---|
| DRM-14 Mk2 | 34 | 240 | 10 | 95 | 136 | III |
| PDW90 Mk1 | 13 | 857 | 50 | 31 | 186 | — |
| PDW90 Mk2 | 13 | 857 | 50 | 31 | 186 | — |
| JP-7 Mk3 | 15 | 750 | 40 | 31 | 188 | III |
| STAR-H Mk1 | 21 | 500 | 20 | 50 | 175 | II |
| STAR-H Mk2 | 21 | 500 | 20 | 50 | 175 | II |
| JP-7 Mk1 | 15 | 750 | 25 | 27 | 188 | II |
| JP-7 Mk2 | 15 | 750 | 25 | 27 | 188 | II |
| KL-545 Mk3 | 15 | 600 | 45 | 50 | 150 | II |
| KL-545 Mk1 | 15 | 600 | 30 | 45 | 150 | I |
| KL-545 Mk2 | 15 | 600 | 30 | 45 | 150 | I |
| Vulture 50 Mk1 | 36 | 240 | 7 | 40 | 144 | III |
| Vulture 50 Mk2 | 36 | 240 | 7 | 40 | 144 | III |
| CB45 Mk3 | 14 | 545 | 40 | 40 | 127 | II |
C tier — situational
| Gun | Damage | Rate of fire | Magazine | Range, m | DPS | Trader tier |
|---|---|---|---|---|---|---|
| MC-10 Mk3 | 12 | 667 | 40 | 29 | 133 | II |
| CB45 Mk1 | 14 | 545 | 25 | 34 | 127 | I |
| CB45 Mk2 | 14 | 545 | 25 | 34 | 127 | I |
| MC-10 Mk1 | 12 | 667 | 20 | 25 | 133 | — |
| MC-10 Mk2 | 12 | 667 | 20 | 25 | 133 | I |
| LBR-44 Mk1 | 34 | 200 | 6 | 35 | 113 | II |
| LBR-44 Mk2 | 34 | 200 | 6 | 35 | 113 | II |
| DP-9 Mk1 | 18 | 333 | 14 | 20 | 100 | — |
| DP-9 Mk2 | 18 | 333 | 14 | 20 | 100 | I |
| TAG-12K Mk3 | 9 | 240 | 8 | 10 | 36 | III |
| TAG-12K Mk1 | 9 | 240 | 5 | 8 | 36 | III |
| TAG-12K Mk2 | 9 | 240 | 5 | 8 | 36 | III |
D tier — weakest
| Gun | Damage | Rate of fire | Magazine | Range, m | DPS | Trader tier |
|---|---|---|---|---|---|---|
| ORDR-12 Mk3 | 9 | 171 | 8 | 9 | 26 | III |
| ORDR-12 Mk1 | 9 | 171 | 6 | 7 | 26 | II |
| ORDR-12 Mk2 | 9 | 171 | 6 | 7 | 26 | II |
| Harris 500 Mk3 | 9 | 120 | 7 | 9 | 18 | II |
| Harris 500 Mk1 | 9 | 120 | 5 | 7 | 18 | — |
| Harris 500 Mk2 | 9 | 120 | 5 | 7 | 18 | I |
What to do with it
- Compare two guns head to head in the weapon duel: it accounts for distance and hit zone.
- Put the whole kit together in the loadout builder and see the total cost.
- Check the price and research cost of the gun in the full table before you buy.